First Target
In Warhammer 40,000: Darktide, the First Target refers to a weapon stat that multiplies the damage dealt to the first enemy hit by a melee attack swing. Subsequent targets in the same swing receive progressively less damage, so a higher "First Target" stat means you do more damage to the initial enemy in a group, while the damage to subsequent enemies in the same swing is reduced. This stat is crucial for melee weapons that focus on single-target damage, such as combat axes and thunder hammers.
How First Target Works
Damage Multiplier:
Your weapon's "First Target" stat acts as a damage multiplier applied only to the first enemy struck by a swing.
Progressive Damage Dropoff:
As your swing connects with more enemies, the damage dealt to each subsequent target in that same swing is reduced.
Weapon Display:
The damage numbers displayed on a weapon's card already account for its "First Target" stat.
Not for Hordes:
While useful for single-target weapons, this stat isn't as relevant for weapons primarily used for clearing hordes of enemies.
Why It Matters
A high "First Target" stat is important for maximizing damage against high-health single targets like bosses and elite enemies.
When choosing a weapon, especially a melee one, the "First Target" modifier is a key parameter to consider, alongside other stats like damage and finesse, to optimize its effectiveness for your playstyle.